File "field_checkbox.js"
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/**
* @license
* Copyright 2012 Google LLC
* SPDX-License-Identifier: Apache-2.0
*/
/**
* @fileoverview Checkbox field. Checked or not checked.
* @author [email protected] (Neil Fraser)
*/
'use strict';
goog.provide('Blockly.FieldCheckbox');
goog.require('Blockly.Events');
goog.require('Blockly.Events.BlockChange');
goog.require('Blockly.Field');
goog.require('Blockly.fieldRegistry');
goog.require('Blockly.utils.dom');
goog.require('Blockly.utils.object');
goog.require('Blockly.utils.Size');
/**
* Class for a checkbox field.
* @param {string|boolean=} opt_value The initial value of the field. Should
* either be 'TRUE', 'FALSE' or a boolean. Defaults to 'FALSE'.
* @param {Function=} opt_validator A function that is called to validate
* changes to the field's value. Takes in a value ('TRUE' or 'FALSE') &
* returns a validated value ('TRUE' or 'FALSE'), or null to abort the
* change.
* @param {Object=} opt_config A map of options used to configure the field.
* See the [field creation documentation]{@link https://developers.google.com/blockly/guides/create-custom-blocks/fields/built-in-fields/checkbox#creation}
* for a list of properties this parameter supports.
* @extends {Blockly.Field}
* @constructor
*/
Blockly.FieldCheckbox = function(opt_value, opt_validator, opt_config) {
/**
* Character for the check mark. Used to apply a different check mark
* character to individual fields.
* @type {?string}
* @private
*/
this.checkChar_ = null;
Blockly.FieldCheckbox.superClass_.constructor.call(
this, opt_value, opt_validator, opt_config);
};
Blockly.utils.object.inherits(Blockly.FieldCheckbox, Blockly.Field);
/**
* The default value for this field.
* @type {*}
* @protected
*/
Blockly.FieldCheckbox.prototype.DEFAULT_VALUE = false;
/**
* Construct a FieldCheckbox from a JSON arg object.
* @param {!Object} options A JSON object with options (checked).
* @return {!Blockly.FieldCheckbox} The new field instance.
* @package
* @nocollapse
*/
Blockly.FieldCheckbox.fromJson = function(options) {
return new Blockly.FieldCheckbox(options['checked'], undefined, options);
};
/**
* Default character for the checkmark.
* @type {string}
* @const
*/
Blockly.FieldCheckbox.CHECK_CHAR = '\u2713';
/**
* Serializable fields are saved by the XML renderer, non-serializable fields
* are not. Editable fields should also be serializable.
* @type {boolean}
*/
Blockly.FieldCheckbox.prototype.SERIALIZABLE = true;
/**
* Mouse cursor style when over the hotspot that initiates editability.
*/
Blockly.FieldCheckbox.prototype.CURSOR = 'default';
/**
* Configure the field based on the given map of options.
* @param {!Object} config A map of options to configure the field based on.
* @private
*/
Blockly.FieldCheckbox.prototype.configure_ = function(config) {
Blockly.FieldCheckbox.superClass_.configure_.call(this, config);
if (config['checkCharacter']) {
this.checkChar_ = config['checkCharacter'];
}
};
/**
* Create the block UI for this checkbox.
* @package
*/
Blockly.FieldCheckbox.prototype.initView = function() {
Blockly.FieldCheckbox.superClass_.initView.call(this);
Blockly.utils.dom.addClass(
/** @type {!SVGTextElement} **/ (this.textElement_), 'blocklyCheckbox');
this.textElement_.style.display = this.value_ ? 'block' : 'none';
};
/**
* @override
*/
Blockly.FieldCheckbox.prototype.render_ = function() {
if (this.textContent_) {
this.textContent_.nodeValue = this.getDisplayText_();
}
this.updateSize_(this.getConstants().FIELD_CHECKBOX_X_OFFSET);
};
/**
* @override
*/
Blockly.FieldCheckbox.prototype.getDisplayText_ = function() {
return this.checkChar_ || Blockly.FieldCheckbox.CHECK_CHAR;
};
/**
* Set the character used for the check mark.
* @param {?string} character The character to use for the check mark, or
* null to use the default.
*/
Blockly.FieldCheckbox.prototype.setCheckCharacter = function(character) {
this.checkChar_ = character;
this.forceRerender();
};
/**
* Toggle the state of the checkbox on click.
* @protected
*/
Blockly.FieldCheckbox.prototype.showEditor_ = function() {
this.setValue(!this.value_);
};
/**
* Ensure that the input value is valid ('TRUE' or 'FALSE').
* @param {*=} opt_newValue The input value.
* @return {?string} A valid value ('TRUE' or 'FALSE), or null if invalid.
* @protected
*/
Blockly.FieldCheckbox.prototype.doClassValidation_ = function(opt_newValue) {
if (opt_newValue === true || opt_newValue === 'TRUE') {
return 'TRUE';
}
if (opt_newValue === false || opt_newValue === 'FALSE') {
return 'FALSE';
}
return null;
};
/**
* Update the value of the field, and update the checkElement.
* @param {*} newValue The value to be saved. The default validator guarantees
* that this is a either 'TRUE' or 'FALSE'.
* @protected
*/
Blockly.FieldCheckbox.prototype.doValueUpdate_ = function(newValue) {
this.value_ = this.convertValueToBool_(newValue);
// Update visual.
if (this.textElement_) {
this.textElement_.style.display = this.value_ ? 'block' : 'none';
}
};
/**
* Get the value of this field, either 'TRUE' or 'FALSE'.
* @return {string} The value of this field.
*/
Blockly.FieldCheckbox.prototype.getValue = function() {
return this.value_ ? 'TRUE' : 'FALSE';
};
/**
* Get the boolean value of this field.
* @return {boolean} The boolean value of this field.
*/
Blockly.FieldCheckbox.prototype.getValueBoolean = function() {
return /** @type {boolean} */ (this.value_);
};
/**
* Get the text of this field. Used when the block is collapsed.
* @return {string} Text representing the value of this field
* ('true' or 'false').
*/
Blockly.FieldCheckbox.prototype.getText = function() {
return String(this.convertValueToBool_(this.value_));
};
/**
* Convert a value into a pure boolean.
*
* Converts 'TRUE' to true and 'FALSE' to false correctly, everything else
* is cast to a boolean.
* @param {*} value The value to convert.
* @return {boolean} The converted value.
* @private
*/
Blockly.FieldCheckbox.prototype.convertValueToBool_ = function(value) {
if (typeof value == 'string') {
return value == 'TRUE';
} else {
return !!value;
}
};
Blockly.fieldRegistry.register('field_checkbox', Blockly.FieldCheckbox);