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/**
* @license
* Copyright 2019 Google LLC
* SPDX-License-Identifier: Apache-2.0
*/
/**
* @fileoverview The interface for an object that owns a block's rendering SVG
* elements.
* @author [email protected] (Rachel Fenichel)
*/
'use strict';
goog.provide('Blockly.blockRendering.IPathObject');
goog.requireType('Blockly.blockRendering.ConstantProvider');
goog.requireType('Blockly.Theme');
/**
* An interface for a block's path object.
* @param {!SVGElement} _root The root SVG element.
* @param {!Blockly.blockRendering.ConstantProvider} _constants The renderer's
* constants.
* @interface
*/
Blockly.blockRendering.IPathObject = function(_root, _constants) {};
/**
* The primary path of the block.
* @type {!SVGElement}
*/
Blockly.blockRendering.IPathObject.prototype.svgPath;
/**
* The renderer's constant provider.
* @type {!Blockly.blockRendering.ConstantProvider}
*/
Blockly.blockRendering.IPathObject.prototype.constants;
/**
* The primary path of the block.
* @type {!Blockly.Theme.BlockStyle}
*/
Blockly.blockRendering.IPathObject.prototype.style;
/**
* Holds the cursors svg element when the cursor is attached to the block.
* This is null if there is no cursor on the block.
* @type {SVGElement}
*/
Blockly.blockRendering.IPathObject.prototype.cursorSvg;
/**
* Holds the markers svg element when the marker is attached to the block.
* This is null if there is no marker on the block.
* @type {SVGElement}
*/
Blockly.blockRendering.IPathObject.prototype.markerSvg;
/**
* Set the path generated by the renderer onto the respective SVG element.
* @param {string} pathString The path.
* @package
*/
Blockly.blockRendering.IPathObject.prototype.setPath;
/**
* Apply the stored colours to the block's path, taking into account whether
* the paths belong to a shadow block.
* @param {!Blockly.Block} block The source block.
* @package
*/
Blockly.blockRendering.IPathObject.prototype.applyColour;
/**
* Update the style.
* @param {!Blockly.Theme.BlockStyle} blockStyle The block style to use.
* @package
*/
Blockly.blockRendering.IPathObject.prototype.setStyle;
/**
* Flip the SVG paths in RTL.
* @package
*/
Blockly.blockRendering.IPathObject.prototype.flipRTL;
/**
* Add the cursor svg to this block's svg group.
* @param {SVGElement} cursorSvg The svg root of the cursor to be added to the
* block svg group.
* @package
*/
Blockly.blockRendering.IPathObject.prototype.setCursorSvg;
/**
* Add the marker svg to this block's svg group.
* @param {SVGElement} markerSvg The svg root of the marker to be added to the
* block svg group.
* @package
*/
Blockly.blockRendering.IPathObject.prototype.setMarkerSvg;
/**
* Set whether the block shows a highlight or not. Block highlighting is
* often used to visually mark blocks currently being executed.
* @param {boolean} highlighted True if highlighted.
* @package
*/
Blockly.blockRendering.IPathObject.prototype.updateHighlighted;
/**
* Add or remove styling showing that a block is selected.
* @param {boolean} enable True if selection is enabled, false otherwise.
* @package
*/
Blockly.blockRendering.IPathObject.prototype.updateSelected;
/**
* Add or remove styling showing that a block is dragged over a delete area.
* @param {boolean} enable True if the block is being dragged over a delete
* area, false otherwise.
* @package
*/
Blockly.blockRendering.IPathObject.prototype.updateDraggingDelete;
/**
* Add or remove styling showing that a block is an insertion marker.
* @param {boolean} enable True if the block is an insertion marker, false
* otherwise.
* @package
*/
Blockly.blockRendering.IPathObject.prototype.updateInsertionMarker;
/**
* Add or remove styling showing that a block is movable.
* @param {boolean} enable True if the block is movable, false otherwise.
* @package
*/
Blockly.blockRendering.IPathObject.prototype.updateMovable;
/**
* Add or remove styling that shows that if the dragging block is dropped, this
* block will be replaced. If a shadow block, it will disappear. Otherwise it
* will bump.
* @param {boolean} enable True if styling should be added.
* @package
*/
Blockly.blockRendering.IPathObject.prototype.updateReplacementFade;